Katana

Game design
Seize your sword in Katana, a two-player card game in which you battle to become shogun of Japan. The objective was to create an interactive system that that relates historical culture to emergent player experiences. Tense, turn-based card play corresponds to the careful strategic nature of samurai close-quarters combat. Aspects of Shinto and Buddhist culture are manifest in the mechanics of purification cards essential to unleashing the power of divinities called kami.

Research and Play-testing

My work began with extensive research into medieval Japanese culture and history to understand how I could design an experience unique to the culture of medieval Japan. The visual design embraces austere wabi-sabi (侘寂) aesthetics and Buddhist-inspired ink painting to the use of logo-like insignia called mon (紋) based on a sixteenth century scroll of samurai heraldry called the O-umajirushi (大馬印).

Katana is designed so that players must engage with the cultural mechanics to win; it is not possible to succeed through brute force alone. For example, players must contend with the negative effects of ritual pollution, which hampers their combat abilities whenever an attack succeeds. Achieving this blend of mechanics was the fruit of frequent play-testing. Initially, this was limited to a small group of close friends, though eventually moved to blind play-testing with copies sent to testers across the US.

Marketing

A limited budget required strategizing the most effective use of time and money to generate sales. Marketing consisted of a dedicated website for direct-to-consumer sales, a digital advertising campaign timed with the retail release, on-site events, and targeted media outreach. Reviews heap praise on the game’s strategic play and eye-catching artwork, but what stands out from critical assessments of the game is appreciation for the thematic design.

@BullsnBoards

"A great two player game that feels highly reminiscent of games like Unmatched or Air, Land and Sea."

@tabletopping

"If you love playing two-player games with fast and exciting gameplay, you should definitely check this one out."

@FridayKnightGames

"A good, pure 2-player game that is quick to learn, easy to teach, and fun to play. Beautiful art, the theme is spot on."